4th Year Game Programming Student at Champlain College
Minoring in Computer Science and Mathematics
I'm Brody Silva, a game programming student at Champlain College focused on gameplay programming, game systems, and tools. I mostly work in C++ and C#, with Unreal Engine, Unity, and OpenGL.
This past summer I was a Software Engineering Intern at Simmonds Precision Products, where I built a hardware emulation layer that let our test suite run on $77 consumer hardware instead of $150k proprietary machines.
At Ubisoft GameLabs Competition 2026, my team won 2 of the 10 awards, Best Quality of 3C's (character, camera, controls) and Best Art Direction and Production ($10,000), plus 6 other nominations among 24 participating teams.
I really enjoy building the systems that hold up a game and make other people's jobs easier, and especially the work that makes a game fun.
I'm always interested in any game development opportunities, so please reach out!
Posing with my team at Ubisoft GameLabs 2026
Atop Mt. Moiwa in Sapporo, Japan
Amidst El Yunque National Park in Puerto Rico
On the Dendrites Sculptures in Montreal, Quebec
Funspot in Laconia, NH, the largest arcade in the world
Most of my prized Nintendo collection
Serving stance in the Champlain College volleyball intramurals
Bouldering at Petra Cliffs, Burlington, VT
Post-finish line at the Cambridge Half-Marathon 2024
A co-op on-rails shooter where you save the galaxy from a space tyrant
Created: April 2026
View Project →
A 3D puzzle game where bees are darts, and everything is a dartboard
Created: August 2025
View Project →
A 2D retro bullet hell featuring an alien cat saving Earth from a robot dog
Created: March 2025
View Project →
C++ and OpenGL project for rendering and navigating generated 3D mazes
Created: December 2024
View Project →